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Intel does not support any organization or movement that discriminates against women.
Doesn't Intel see that it's throwing in its lot with some pretty gross misogyny and ignorance?
It's ironic, then, that #Gamergate is also spamming advertisers with links to Leigh Alexander's piece arguing that the stereotypical gamer is no longer the only audience available to the industry.
The epiphany that #Gamergate is fiercely resisting, that games can be by and for people outside the "target demo," smells a lot like something advertisers love: potential new customers. No: Some women and people of color have expressed varying degrees of support for some components of the movement's aims.
That's probably because the most popular explanation of what #gamergate supporters want has nothing to do with reforming the business of games writing.
It's this: They "just want to play games," without complicating things by discussing how those games portray women and minorities, or how the industry treats those same groups.
Until recently, you might have lived a life blissfully unaware of the online #Gamergate movement.